Bunch was co-founded by Selcuk Atli, a serial entrepreneur who previously founded and exited two companies Bootable and SocialWire. Their team comes from companies like Google, Kik Messenger and Wildlife Studios.
“Video makes gaming with friends better—hearing them laugh and watching their reactions enhances the gaming experience.”
The Bunch team remembered the days when they played games in-person at LAN parties—with friends hanging out in the living room, laughing, making fun of each other, and just enjoying the banter and camaraderie—and they wanted to bring that experience to mobile gamers who might not be on the same continent, let alone the same room!
When using Bunch, gamers have a frictionless experience—moving between games, switching between voice and video chatting, and even partying outside of gameplay. With Bunch, friends can move between activities and conversations just as naturally as they do in person.
Many players use apps like Discord or Skype to talk to friends while playing together—or use in-game chat systems that do not persist outside of the game. Bunch has created a solution that allows players to chat both inside and outside of the games.
The first solution they tried faced CPU and RAM challenges. Agora’s voice and video SDK, however, has a small footprint and customizable video profiles for further optimization.
Other reasons Bunch chose Agora:
“With Agora, you get 20-30 video/audio profiles and scenarios with the ability to choose accordingly to your use case. Agora’s option to choose the lowest video profile to reduce impact on the device and latency was a game changer.”
JASON LIANG, CO-FOUNDER AND CTO, BUNCH